Seraphace are attracted to places with high spiritual energy. They drain this energy to grow stronger.
Seraphace's Base Stats
Stat | Base Stat | % |
HP | 138 |
|
Speed | 70 |
|
Attack | 92 |
|
Defense | 97 |
|
Sp. Attack | 122 |
|
Sp. Defense | 129 |
|
SP | 34 |
|
Seraphace's Evolution Line
Where to find Seraphace?
Location | Notes |
Soggy Swamp | Map 3 |
Haunted Halls |
Seraphace's Skills
Icon | Skill | Description | Unlocks At |
Fade Attack | Sneak up on the target, dealing damage. This attack always goes first. | Level 1 | |
Hypno Wave | Hypnotise the target with soothing waves of light, making it [condition.drowsy]. | Level 4 | |
Shared Fate | When the user will faint, it will share its fate with the target, setting the target's HP to 1. The move will fail if used consecutively. | Level 8 | |
Glass Cannon | Become a glass cannon, increasing Sp. Attack 2 stages while decreasing Sp. Defense 2 stages. | Level 12 | |
Wind Blast | Using its wings the user sends a powerful blast of wind towards the target, dealing damage. | Level 19 | |
Artificial Night | Summon the twilight, increasing the effectiveness of Ghost Coromon. | Level 26 | |
Cursed Grounds | The caster curses the ground, lowering Attack of any opponent entering the battlefield by 1 stage. | Level 28 | |
Feather Fury | The user flaps a storm of razor sharp feathers, cutting the opposing team with a {sideEffectChance}% chance to make them bleed. | Level 31 | |
Ball of Darkness | Launch a ball of pure shadow at the target. Has a {sideEffectChance}% chance to increase the user's Sp. Attack by 1 stage. | Level 37 | |
Frantic Mask | The user creates a frightening illusion, making the target only able to use the move it used last for 5 rounds. | Level 45 | |
Ball of Light | Launch a ball of pure light at the target. Lowers the target's Sp. Defense. | Level 53 | |
Time Warp | Removes the last applied negative stat change from the user and removes the last applied positive stat change from the target. | Level 61 |
Seraphace's Traits
Trait | Description | Chance |
Fearless | The Coromon refuses to run from any fight, and its max HP is increased by up to 40 points based on its level. | 25% |
Restless | The Coromon is too restless to feel drowsy. | 25% |
Soul Eater | When defeating an opponent the Coromon absorbs the soul, raising the stat in which the opponent was most proficient. | 35% |
Pep Talk | The Coromon gives a pep talk to a member of the Squad, overcharging their SP by 15 points. | 15% |
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