Tinshel lie beneath the beach sand all day, often mistaking toes of beachgoers for food.
Tinshel's Base Stats
Stat | Base Stat | % |
HP | 92 |
|
Speed | 87 |
|
Attack | 88 |
|
Defense | 161 |
|
Sp. Attack | 81 |
|
Sp. Defense | 109 |
|
SP | 34 |
|
Tinshel's Evolution Line
Where to find Tinshel?
Location | Notes |
Donar Island |
Tinshel's Skills
Icon | Skill | Description | Unlocks At |
Scratch | Scratch the target with sharp claws. Attacks with 1 stage increased Critical Hit Chance. | Level 1 | |
Toughen Up | The user toughens up its body to raise its Defense by 1 stage. | Level 1 | |
Burrow | Burrow underground to raise the user's Evasion. | Level 8 | |
Splash | Splash the target, dealing damage equal to the target's level. | Level 15 | |
Berserk | The user goes berserk for 4 rounds, increasing damage dealt after each successful attack. Damage returns to normal when the user calms down. | Level 21 | |
Boulder Barrage | Cause a barrage of boulders to fall down on the target. Has a {sideEffectChance}% chance to knock down the target. | Level 26 | |
Sand Skewers | Sharp skewers cause bleeding and damage any opponent entering the battlefield for 8% of their max HP. This hazard can stack twice. | Level 32 | |
Double Slash | Slash at the target. In normal circumstances this attack will always hit. | Level 36 | |
Sand Columns | Raise columns of sturdy sand around the user, increasing its Defense by 2 stages. | Level 41 | |
Head Crab | Become a headcrab, dealing damage with a {sideEffectChance}% chance of making the target Hazy. | Level 44 | |
Shell Drill | The user drills the opponent with its shell, dealing damage and lowering the target's Sp. Defense. The user suffers 20% recoil damage. | Level 48 | |
Suffocate | Suffocating sands cause the opposing team to become Hazy, and decreases their Speed by 1 stage. | Level 51 | |
Sand Devils | The user summons sand devils, damaging the target. Has a {sideEffectChance}% chance of making the target bleed. | Level 56 |
Tinshel's Traits
Trait | Description | Chance |
Fast Learner | The Coromon learns quickly, gaining 5% extra [xp] from battles. | 30% |
Wet Coat | The Coromon feels at home in Rain, increasing its Speed by 50%. | 20% |
Coward | When the Coromon receives a critical hit, it cowers and increases its Defense 2 stages. | 30% |
Steady | This Coromon's strong stature prevents getting knocked down. | 20% |
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