Spirit Calibur |
Hero |
[Swordsmanship] Channels your spirit into your sword and cuts everything down.
- Lv. 30: MP Cost: 1,200, invincible during casing. Chase Cut: 12 times, Damage: 3,900%, Max Enemies Hit: 15, Number of Attacks: 14. Cooldown: 360 seconds.
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Sacred Bastion |
Paladin |
The Holy Knight shimmers brilliantly, casting judgment upon enemies and relief upon allies.
- Lv. 30: MP Cost: 1,200, invincible during casting. Shock Wave: 7 times, Damage: 3,600%, Max Enemies Hit: 15, Number of Attacks: 7. Afterwards, Shock Wave: 5 times, Damage: 3,300%, Number of Attacks: 12 times. Creates a sanctuary for 30 seconds, activates Light of Judgment. Damage: 1,800%, Max Enemies Hit: 5, Number of Attacks: 6 with Paladin attacks within the sanctuary. Light of Judgment marks Divine Brand on enemies. Cooldown: 0.5 second. Skill Cooldown: 360 seconds.
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Dead Space |
Dark Knight |
Throws a spear charged with dark energy to steal the life of all in its way.
- Lv. 30: MP Cost: 1,200, invincible during casting. Chase Cut: 2 times, Damage: 3,600%, Max Enemies Hit: 15, Number of Attacks: 6. Afterwards, 10 Gates of Darkness are released, Damage: 6,000%, Max Enemies Hit: 15, Number of Attacks: 14. Cooldown: 360 seconds.
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Infernal Venom |
Arch Mage (Fire, Poison) |
Unleashes the incarnations of fire and poison to devastate your surroundings with the ultimate fusion of magic.
- Lv. 30: MP Cost: 1,500, invincible during casting. Fervent Drain Limit Expansion: 10 stacks, Duration: 20 seconds. The incarnation of fire and poison are liberated, Explosion Damage: 7,200%, Enemies Hit: 15, Number of Attacks: 8, Number of Explosions: 6. The magic of the two incarnations combines, Explosion Damage: 5,400%, Max Enemies Hit: 15, Number of Attacks: 12, Number of Powerful Explosion Magic: 8. Cooldown: 360 seconds.
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Frozen Lightning |
Arch Mage (Ice, Lightning) |
Condenses high-pressure lightning with extreme cold then explodes it to create a frozen landscape where lightning flows.
- Lv. 30: MP Cost: 1,500, invincible during casting. Ice and lightning fusion magic, Damage: 3,000%, Max Enemies Hit: 15, Number of Attacks: 6, Shockwaves: 10. Afterwards, Damage: 5,400%, Number of Attacks: 11, Shockwaves: 4. Creates a frozen land where lightning flows for 30 seconds. The magic power of the ice and lightning spread in the enemy's body and bloom every 2 seconds to deal additional damage. Cooldown: 360 seconds.
Magic Power Bloom: Damage: 3,600%, Max Enemies Hit: 15, Number of Attacks: 7.
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Holy Advent |
Bishop |
Unlocks your inner divine power, summoning archangels down from the heavens to wage holy war.
- Lv. 30: MP Cost: 1,500, invincible during casting. Archangels descend, Damage: 3,120%, Max Enemies Hit: 15, Number of Attacks: 6, Number of Chase Cuts: 6, Damage: 4,020%, Number of Attacks: 10, Number of Chase Cuts: 5. Duration: 60 seconds. Final Damage +5%, manifests the Avenging Archangel, Archangel of Balance, and Archangel of Benevolence. Max Enemies Hit: 12. Advent Cooldown: 3 seconds. Skill Cooldown: 360 seconds.
- Archangel of Balance: Damage: 900%, Number of Attacks: 8, every 3 seconds.
- Avenging Archangel: Damage: 1,800%, Number of Attacks: 4, every 5 seconds.
- Archangel of Benevolence: Damage: 1,500%, Number of Attacks: 4, every 4 seconds.
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Ascendant Shadow |
Bow Master |
Unleashes a barrage of arrows that eclipses the sun.
- Lv. 30: MP Cost: 1,000, invincible during casting. Damage: 8,100%, Max Enemies Hit: 15, Number of Attacks: 12, Arrow Flurries: 8. When the attack hits after the last arrow flurry, Duration: every 3 seconds for 30 seconds, Damage: 2,700%, Max Enemies Hit: 15, Number of Attacks: 8, Arrow Flurries: 4. Cooldown: 360 seconds.
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Final Aim |
Marksman |
Attains the pinnacle of sniping to accurately spot and pin down far away enemies.
- Lv. 30: MP Cost: 1,200, invincible during casting. Damage: 7,800%, Max Enemies Hit: 15, Number of Attacks: 6, Number of Shockwaves: 8. Afterwards, Damage: 11,940%, Max Enemies Hit: 15, Number of Attacks: 13, Number of Arrows: 5. Cooldown: 360 seconds.
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Forsaken Relic |
Pathfinder |
Deftly imbues your arrows with the cursed relic’s power.
- Lv. 30: MP Cost: 1,500, invincible during casting. Damage: 8,400%, Max Enemies Hit: 15, Number of Attacks: 8, Number of Shockwaves: 5. Afterwards, Damage: 9,900%, Max Enemies Hit: 15, Number of Attacks: 13, Number of Explosions: 5. Cooldown: 360 seconds.
- Relic Liberation: Duration: 30 seconds, Ancient Force and Enchant Force Skill Final Damage: +15%. Using another Cardinal Force skill gives 100% chance to create 1 magical arrow, Damage: 2,700%, Max Enemies Hit: 4, Number of Attacks: 3. When direct skill attacks hit, Ancient Wrath is activated.
- Ancient Wrath: [Ancient Force] Damage: 2,400%, Max Enemies Hit: 10, Number of Attacks: 8, Cursed Explosion Activations: 3. Cooldown: 10 seconds.
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Life and Death |
Night Lord |
Trap enemies within a prison of frozen time, wielding the power of life and death over all living beings.
- Lv. 30: MP Cost: 1,200, invincible during casting. Damage: 1,620%, Max Enemies Hit: 15, Number of Attacks: 7, Number of Chase Cuts: 8. Goes in a random path, Duration: 60 seconds, Damage: 2,700%, Max Enemies Hit: 15, Number of Attacks: 3, Large Throwing Stars Created: 5. Cooldown: 360 seconds.
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Halve Cut |
Shadower |
Punishes enemies stealthily and swiftly.
- Lv. 30: MP Cost: 1,200, invincible during casting. Damage: 6,300%, Max Enemies Hit: 15, Number of Attacks: 6, Chase Cuts: 5. Damage: 7,200%, Number of Attacks: 6, Chase Cuts: 5, Damage: 8,400%, Number of Attacks: 7, Finishing Blows: 8. Cooldown: 360 seconds.
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Karma Blade |
Dual Blade |
The God of Hellfire descends into your sword, transforming it into a Karma Blade.
- Lv. 30: MP Cost: 1,200, invincible during casting. The God of Hellfire descends, Damage: 2,400%, Max Enemies Hit: 15, Number of Attacks: 4, Chase Cuts: 3. Afterwards, Damage: 3,600%, Number of Attacks: 7, Chase Cuts: 5. When attack hits for 20 seconds, 1 Karma Blade use is consumed for an additional attack, Damage: 1,200%, Max Enemies Hit: 3, Number of Attacks: 5, Cooldown: 0.1 second, Karma Blade Uses: 50. The God of Hellfire manifests when the Karma Blade is completely consumed or its duration ends, Damage: 6,600%, Enemies Hit: 15, Number of Attacks: 7, Chase Cuts: 5. When the God of Hellfire manifests, invincible for 1 second. Cooldown: 360 seconds.
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Unleash Neptunus |
Buccaneer |
Awakens Neptunus, the original sea serpent lurking beneath the abyssal sea.
- Lv. 30: MP Cost: 1,200, invincible during casting. Neptunus, the original sea serpent, awakens. Damage: 3,000%, Max Enemies Hit: 15, Number of Attacks: 8, Waves: 3. Afterwards, Damage: 4,500%, Number of Attacks: 12, Ocean Fury: 7. When using 5th Job skills (excluding Lord of the Deep and fighting skills), Neptunus Enrage activates for 30 seconds. Skill Cooldown: 360 seconds.
- Neptunus Enrage: Cooldown: 4 seconds.
- 1st Hit: Damage: 2,100%, Max Enemies Hit: 10, Number of Attacks: 6.
- 2nd Hit: Damage: 2,400%, Max Enemies Hit: 10, Number of Attacks: 8.
- 3rd & 4th Hits: Damage: 3,000%, Max Enemies Hit: 10, Number of Attacks: 10.
- 5th Hit: Damage: 3,600%, Max Enemies Hit: 10, Number of Attacks: 12.
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The Dreadnought |
Corsair |
A large naval vessel emerges from the mists, having traveled unknown seas under the command of a captain who knows no fear.
- Lv. 30: MP Cost: 2,000, invincible during casting. Advance bravely, Damage: 7,200%, Max Enemies Hit: 15, Number of Attacks: 10, Wind and Waves: 11. After the attack ends, the naval vessel stays in the air for 15 seconds. Bombardment Damage: 3,000%, Max Enemies Hit: 7, Number of Attacks: 4. Cooldown: 360 seconds.
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Super Cannon Explosion |
Cannoneer |
Fires a large cannon that decimates everything in its wake.
- Lv. 30: MP Cost: 1,200, invincible during casting. Damage: 9,000%, Max Enemies Hit: 15, Number of Attacks: 4, Number of Bombardments: 12. Afterwards, Damage: 12,900%, Max Enemies Hit: 15, Number of Attacks: 5, Number of Great Explosions: 8. Cooldown: 360 seconds.
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Durendal |
Mihile |
[Radiant Soul Skill] Annihilates evil with a sword of light that never dulls.
- Lv. 30: MP Cost: 1,200, invincible during casting. Powerfully stab the sword of light, Damage: 4,500%, Max Enemies Hit: 15, Number of Attacks: 7, Chase Cuts: 2. Then light energy is released, Damage: 5,400%, Number of Attacks: 5, Earth Waves: 9. Lastly, Damage: 6,600%, Number of Attacks: 14, Final Blows: 5, Blind Chance: 100%, Blind Duration: 10 seconds, Accuracy: -30%. Cooldown: 360 seconds.
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Astral Blitz |
Dawn Warrior |
A sword forged from your own soul cuts the formless space to reproduce the Big Bang.
- Lv. 30: MP Cost: 1,200, invincible during casting. Chase Cut: 14 times, Damage: 7,200%, Max Enemies Hit: 15, Number of Attacks: 5. Afterwards, triggers 5 Big Bang, Damage: 9,900%, Max Enemies Hit: 15, Number of Attacks: 7. Increases final damage by 10% for 20 seconds when used. Cooldown: 360 seconds.
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Eternity |
Blaze Wizard |
The phoenix that rules over the cycle of life and death manifests, bringing death to all.
- Lv. 30: MP Cost: 1,200, invincible during casting. Flame occurs 9 times, Damage: 6,600%, Max Enemies Hit: 15, Number of Attacks: 10. Flame of the Cycle at regular intervals for 30 seconds, Damage: 10,800%, Max Enemies Hit: 15, Number of Attacks: 12. Cooldown: 360 seconds.
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Mistral Spring |
Wind Archer |
A spring of wind bursts from the powerful emerald, drawing in any curious spirits that cross its path.
- Lv. 30: MP Cost: 1,200, invincible during casting. Creates 9 Wind Blades, Damage: 2,400%, Max Enemies Hit: 15, Number of Attacks: 10 with the Spirit Arrows from the emerald. After the attack ends, a wind spring creates Spirit Arrows to attack the enemy for 20 seconds. Replacement Cooldown: 3 seconds. Skill Cooldown: 360 seconds.
- Spirit Arrows: Create 13 Spirit Arrows that attack with 6,600% damage.
- Excited Spirit Arrows: Create 5 Excited Spirit Arrows that attack with 8,700% damage.
- Strong Spirit Arrows: Create 3 Strong Spirit Arrows that attack with 10,200% damage.
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Silence |
Night Walker |
With the power of infinite darkness, calls forth the Shadow Bat to silence enemies with fear.
- Lv. 30: MP Cost: 1,200, invincible during casting. Chase Cut: 8 times, Damage: 6,000%, Max Enemies Hit: 15, Number of Attacks: 8. For 30 seconds, when the attack hits, the Shadow Bat transforms into 3 huge Shadow Throwing Stars to track and attack the enemy.
- Shadow Throwing Stars: Damage: 2,700%, Number of Attacks: 4. After hitting the enemy, the Shadow Throwing Stars attack by bouncing up to 5 times. Shadow Throwing Stars Recreation Cooldown: 3 seconds. Skill Cooldown: 360 seconds.
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Thunder Wall Sea Wave |
Thunder Breaker |
Pummels foes with a fist of lightning that splits the seas.
- Lv. 30: MP Cost: 1,200, invincible during casting. Shock Wave: 11 times, Damage: 3,240%, Max Enemies Hit: 15, Number of Attacks: 4. Afterward, Shock Wave: 14 times, Damage: 5,520%, Number of Attacks: 7. Cooldown: 360 seconds.
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Adrenaline Surge |
Aran |
Channels your innate fighting spirit to enter an awakened Adrenaline state that greatly enhances your physical abilities.
- Lv. 30: MP Cost: 1,500, Awakened Adrenaline State Duration: 20 seconds. When in Adrenaline Surge, activate a shockwave, Damage: 600%, Max Enemies Hit: 8, Number of Attacks: 10. Shockwave activates Swing Studies afterimage. Using the skill again ends awakened Adrenaline and activates 7 final blows, Damage: 8,400%, Max Enemies Hit: 15, Number of Attacks: 14. During Adrenaline Surge, Number of Final Blows: +1 per 200 accumulated combos. Invincible during casting of final blow. Cooldown: 360 seconds.
- Howling Swing: 1st Hit: MP Cost: 35, Damage: 1,200%, Max Enemies Hit: 10, Number of Attacks: 10.
- 2nd Hit: MP Cost: 35, Damage: 1,320%, Max Enemies Hit: 10, Number of Attacks: 10.
- 3rd Hit: MP Cost: 35, Damage: 1,440%, Max Enemies Hit: 10, Number of Attacks: 12.
- 4th Hit: MP Cost: 35, Damage: 1,680%, Max Enemies Hit: 10, Number of Attacks: 14.
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Zodiac Burst |
Evan |
Evan and Mir harness the resonance of the stars to create a giant constellation.
- Lv. 30: MP Cost: 1,500, invincible during casting. Magic Power Damage: 5,400%, Max Enemies Hit: 15, Number of Attacks: 15, Number of Magic Powers: 5. When attack skill hits, Meteor Shower Damage: 1,440%, Max Enemies Hit: 15, Number of Attacks: 6, Number of Meteor Showers: 9, Duration: 45 seconds. Meteor Shower Cooldown: 3 seconds. Skill Cooldown: 360 seconds.
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Harmonic Paradox |
Luminous |
[Equilibrium] Summons an entity in harmonious balance between the forces of light and darkness.
- Lv. 30: MP Cost: 3,000, Active Equilibrium Duration: +10 seconds, invincible during casting. Max Key-Down Duration: 3.5 seconds, Damage: 4,200%, Max Enemies Hit: 15, Number of Attacks: 5, summons entity of harmony. The power of the harmonious being is released when key-down ends, bringing forth the absolute authority of truth, Explosions: 10, Damage: 6,000%, Max Enemies Hit: 15, Number of Attacks: 7. Cooldown: 360 seconds.
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Unfading Glory |
Mercedes |
The noble soul of a beloved ruler is granted glory by the Great Spirit and Ancient Spirit King.
- Lv. 30: MP Cost: 1,200, invincible during casting. Releases the power of the Great Spirit and Ancient Spirit King, Damage: 3,600%, Max Enemies Hit: 15, Number of Attacks: 9, Number of Crashes: 12. The spirit power makes the Spirit King form and summons for 60 seconds, Summon Cooldown: 3 seconds. Skill Cooldown: 360 seconds.
- Spirit King Form: Damage: 5,400%, Max Enemies Hit: 12, Number of Attacks: 10. When Ishtar's Mark is complete, the power of Ishtar is added making the next attack an enhanced attack.
- Enhanced Attack: Damage: 7,200%, Number of Attacks: 12, Cooldown: 2 seconds.
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Defying Fate |
Phantom |
Strikes back against fate itself by the power of the hero's will.
- Lv. 30: MP Cost: 1,200, invincible during casting. Refuses fate, Damage: 6,300%, Max Enemies Hit: 15, Number of Attacks: 15, Number of Chase Cuts: 7. Hero's Will Duration: 30 seconds, Damage: 7,200%, Max Enemies Hit: 15, Number of Attacks: 4. Cooldown: 360 seconds.
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Advent of the Fox |
Shade |
Awaken the Fox God's martial arts by borrowing the power of the Fox Marble.
- Lv. 30: MP Cost: 1,200, invincible during casting. Damage: 1,920%, Max Enemies Hit: 15, Number of Attacks: 12, Number of Awakenings: 8. Duration: 40 seconds, Final Damage: +10%, enhances martial arts, fixed in place one time upon using Spirit Frenzy, Cooldown: 13 seconds. Skill Cooldown: 360 seconds.
- Fox God Claw: 1st Hit: MP Cost: 70, Damage: 745%, Max Enemies Hit: 10, Number of Attacks: 8.
- 2nd Hit: MP Cost: 70, Damage: 745%, Max Enemies Hit: 10, Number of Attacks: 8.
- 3rd Hit: MP Cost: 80, Damage: 795%, Max Enemies Hit: 10, Number of Attacks: 10.
- Fox Spirits Orb: Creation Chance: 40%, Damage: 360%, Max Number of Attacks: 3.
- Fox God Avatar: Max Enemies Hit: 15, Damage: 1,320%, Number of Attacks: 13, Bonus Fox Spirits Orb Creation: 6, Cooldown: 6 seconds, does not share cooldown with True Spirit Claw.
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Final Destroyer |
Blaster |
Pushes the power of the Arm Cannon to its limit before taking to the air and raining destruction.
- Lv. 30: MP Cost: 1,200, invincible during casting. Damage: 5,400%, Max Enemies Hit: 15, Number of Attacks: 10, Number of Heat: 12. Afterwards, Damage: 6,600%, Max Enemies Hit: 15, Number of Attacks: 14, Number of Explosions: 7. Cooldown: 360 seconds.
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Crimson Pact |
Battle Mage |
The dark spirit awakens fully to complete its bloody pact.
- Lv. 30: MP Cost: 1,500, invincible during casting. The dark spirit releases its true power, Damage: 9,000%, Max Enemies Hit: 15, Number of Attacks: 8, Chase Cuts: 13. The dark spirit reveals its true appearance after the pact is complete and devours all life, Damage: 12,600%, Number of Attacks: 14, Chase Cuts: 5. Cooldown: 360 seconds.
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Nature's Truth |
Wild Hunter |
Perfect unity with the Jaguar allows its power to awaken.
- Lv. 30: MP Cost: 1,200, invincible during casting. Damage: 7,800%, Max Enemies Hit: 15, Number of Attacks: 7, Number of Shockwaves: 3. Afterwards, Damage: 9,600%, Max Enemies Hit: 15, Number of Attacks: 14, Number of Roars: 5. For all attacks, Another Bite Debuff Chance: 100%. Cooldown: 360 seconds.
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Artificial Evolution |
Xenon |
Achieves the Xenoroid's ultimate evolution.
- Lv. 30: MP Cost: 1,200, invincible during casting. Damage: 3,600%, Max Enemies Hit: 15, Number of Attacks: 7, Number of Bombardments: 6, Evolution Duration: 30 seconds. Using enhanced Liberty Boosters increases flight speed, and some buff and attack skills can be used while flying. When Omega Blaster triggers during enhanced Liberty Boosters, it can be set up which reduces its attack interval time. Reduces attack duration to 5 seconds and increases attack duration by 1 second per 6 seconds of charged duration (max 3 seconds). Invincible for 2 seconds after setting up. Cooldown: 360 seconds.
- Evolved State: Enemy attacked by Xenon, Damage: 1,800%, Number of Attacks: 3, Enhanced Airframes Summoned: 6, Cooldown: 1.8 seconds.
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Ground Zero |
Mechanic |
Unleashes a large-scale missile system maintained by the Resistance to completely obliterate the target.
- Lv. 30: MP Cost: 1,800, invincible during casting. Damage: 7,800%, Max Enemies Hit: 15, Number of Attacks: 7, Number of Earthquakes: 3. Afterward, Damage: 13,200%, Max Enemies Hit: 15, Number of Attacks: 12, Number of Explosions: 6. Cooldown: 360 seconds.
- Massive Bombardment: Duration: 30 seconds, Bombardment Damage: 5,400%, Max Enemies Hit: 15, Number of Attacks: 6.
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Nightmare |
Demon Slayer |
The roiling Demon Fury plunges your surroundings into a demonic abyss.
- Lv. 30: Fury Cost: 50, invincible during casting. Release Fury, Damage: 3,600%, Max Enemies Hit: 15, Number of Attacks: 4, Shockwaves: 5, then manifest the Demon's territory. When the flames of the Netherworld activate, Bonus Fury Recovery: 10. Using the skill again ends it immediately, Damage: 9,000%, Max Enemies Hit: 15, Number of Attacks: 7, Netherworld Judgment Activations: 9. For each 10 Fury gained by exceeding the max Fury limit, Netherworld Judgment Final Damage: +1%, invincible during casting of Netherworld Judgment. Cooldown: 360 seconds.
- Demon's Territory: Duration: 20 seconds, max Fury limit can exceed up to 500 times. Using direct attack skills activates the Flames of the Netherworld, Damage: 3,900%, Max Enemies Hit: 3, Number of Attacks: 4, Cooldown: 0.3 second.
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Requiem |
Demon Avenger |
Summons the Requiem Demon Sword to fulfill your thirst for vengeance.
- Lv. 30: HP Cost: 15% of Max HP, invincible during casting. Damage: 7,500%, Max Enemies Hit: 15, Number of Attacks: 8, Chase Cuts: 10, then summons Demon Requiem Sword. Using skill again after 4 seconds of summoning, Damage: 6,600%, Max Enemies Hit: 15, Number of Attacks: 14, Demon Sword Roar Activations: 6, invincible during casting of Demon Sword Roar. Cooldown: 360 seconds.
- Demon Requiem Sword: Duration: 15 seconds, Damage: 3,600%, Max Enemies Hit: 15, Number of Attacks: 12.
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Nova Triumphant |
Kaiser |
Punishes all enemies threatening the safety of the Nova as you carry out your duty as a guardian, just as your predecessors have done for generations.
- Lv. 30: MP Cost: 1,200, invincible during casting. Active Final Form Duration: +10 seconds. Carry out the will of the guardians, Damage: 6,600%, Max Enemies Hit: 15, Number of Attacks: 8, Chase Cuts: 5. Afterwards, Damage: 8,100%, Max Enemies Hit: 15, Number of Attacks: 12, Final Blows: 12. Cooldown: 360 seconds.
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Total Annihilation |
Kain |
Unleashes the power of the Black Nova and strikes down anyone nearby with pure malice.
- Lv. 30: MP Cost: 1,200, invincible during casting. Damage: 4,800%, Max Enemies Hit: 15, Number of Attacks: 14, Chase Cuts: 6. Cooldown: 360 seconds.
- Malice's Territory: Duration: 30 seconds, Death's Blessing Damage Enhancement: 870%, Death's Blessing Max Stack Limit: +20, periodically deals Death's Blessing to up to 10 enemies nearby. When Death's Blessing activates, Damage: 1,675%, Max Enemies Hit: 3, Number of Attacks: 12, Devil Dragon's Breath Cooldown: 0.25 second. When Devil Dragon's Breath activates, Execute Skill Cooldown: -1 second.
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Chain Arts: Grand Arsenal |
Cadena |
Mobilizes all available weapons to completely demolish any who oppose you.
- Lv. 30: MP Cost: 1,200, invincible during casting. Max Enemies Hit: 15. Cooldown: 360 seconds.
- 1st Linked Attack: Damage: 5,100%, Number of Attacks: 5, Chase Cuts: 12.
- 2nd Linked Attack: Damage: 5,400%, Number of Attacks: 7, Chase Cuts: 3.
- 3rd Linked Attack: Damage: 6,600%, Number of Attacks: 14, Explosions: 7.
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Grand Finale |
Angelic Buster |
Drops an entire concert on the spot featuring Angelic Buster, MapleStory's top pop star!
- Lv. 30: Invincible during casting. Applies Affinity effect for 20 seconds. Damage: 4,800%, Max Enemies Hit: 15, Number of Attacks: 8, Sound Waves: 3. Afterwards, Damage: 7,200%, Number of Attacks: 14, Cannon Roars: 7. At the concert's grand finale, 25 Cheering Balloons soar and target enemies. After the concert ends, Soul Seeker changes to Cheering Balloons for 30 seconds. Cooldown: 360 seconds.
- Cheering Balloons: Damage: 680%. Has the same chance as Soul Seeker to regenerate upon hit, attacking up to 7 times.
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Time Piece / End Time |
Zero |
Time Piece: Using the power of time from Alpha and Beta, Assist creates Traces of Time after hitting a certain number of times.
- Lv. 30: Creates 3 Traces of Time when Assist hits 4 times. Up to 10 Traces of Time can exist on one map, and are activated by Time Crystal when the opposite Zero's attack hits. Trace Recreation Cooldown: 2 seconds.
- Time Crystal: Damage: 1,440%, Number of Attacks: 4 times.
End Time: Breaks free of the imperfect timeline and joins forces in true sincerity, unleashing the power of the Transcendent.
- Lv. 30: Time Force Cost: 40, invincible during casting. The mirror of illusion shatters, Chase Cuts: 4, Damage: 6,300%, Max Enemies Hit: 15, Number of Attacks: 6. Awakens the power of the transcendent, Time Distortions: 7, Damage: 5,400%, Max Enemies Hit: 15, Number of Attacks: 8. Afterward, a final blow erupts 7 times, Damage: 8,100%, Max Enemies Hit: 15, Number of Attacks: 12. Cooldown: 360 seconds.
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From Another Realm |
Kinesis |
Drops matter from the Otherworld through a spacial rift to devastate the landscape.
- Lv. 30: Psychic Point Cost: 1, invincible during casting. Explosion occurs 15 times, Damage: 8,400%, Max Enemies Hit: 15, Number of Attacks: 12. Cooldown: 360 seconds.
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Maestro |
Adele |
Commands a flurry of swords from the aether to sweep the battleground.
- Lv. 30: MP Cost: 1,200, invincible during casting. Summons aether sword, Chase Cuts: 6 times, Damage: 6,600%, Max Enemies Hit: 15, Number of Attacks: 10. Finally, by controlling the aether sword, Final Blow Attacks: 10 times, Damage: 7,800%, Max Enemies Hit: 15, Number of Attacks: 14. Cooldown: 360 seconds.
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Mytocrystal Expanse |
Illium |
Unleashes the infinite magic power contained in the mytocrystal, causing it to explode and summon more mytocrystals.
- Lv. 30: MP Cost:1,200, invincible during casting. When used while Wings of Glory is active, increases Wings of Glory duration by 10 seconds. Damage: 5,400%, Max Enemies Hit: 15, Number of Attacks: 4, Number of Magic Explosions: 7. Damage: 6,000%, Number of Attacks: 6, Number of Magic Explosions: 5. Damage: 6,600%, Number of Attacks: 12, Number of Magic Explosions: 4. Summons infinite mytocrystals for 20 seconds. When there is a reaction from the mytocrystal, Damage: 2,400%, Max Enemies Hit: 15, Number of Attacks: 12. Resonate Cooldown: 1 second. After 3 resonates, Mytocrystal Crystals Created: 25, Damage: 2,400%, Mytocrystal Crystal Cooldown: 2 seconds. Skill Cooldown: 360 seconds.
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Hex: Sandstorm |
Khali |
[Hex] Stirs up a powerful sandstorm with the chakram that sweeps the battleground clean.
- Lv. 30: MP Cost: 1,200, invincible during casting. Hold down the key for max 3 seconds to create a chakram storm, Damage: 3,300%, Max Enemies Hit: 15, Number of Attacks: 7. When the held key is released, Chase Cuts: 3 times, Damage: 4,500%, Max Enemies Hit: 15, Number of Attacks: 8. Then a powerful sandstorm is created, Damage: 5,400%, Max Enemies Hit: 15, Number of Attacks: 12, Explosions: 6. Final Damage: +25% for 30 seconds. Cooldown: 360 seconds.
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Awakened Abyss / Primordial Abyss |
Ark |
Through an enhanced body and Spectra, more Spectral power can be drawn out, granting you spectral energy when a Basic Charge Drive combo succeeds.
- Lv. 30: Creates 10 spectral energy when you combo Basic Charge Drive with another skill to attack the enemy. When an attack hits in Specter State, the energy is consumed to create an abyssal blade, Damage: 1,460%, Number of Attacks: 3, to all enemies that are hit. Max Spectral Energy Limit: 300. When using Infinity Spell or Oldest Abyss, Additional Spectral Energy: 300.
Wreathes you in the power of the Specter, taken from the source of the most ancient abyss.
- Lv. 30: MP Cost: 1,500, invincible during casting. Number of Source Erosions: 9, Damage: 9,710%, Max Enemies Hit: 15, Number of Attacks: 12. Number of Abyssal Grips: 6, Damage: 8,590%, Max Enemies Hit: 15, Duration: 30 seconds. Cooldown: 360 seconds.
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Universe in Bloom |
Lara |
The Mountain, River, Wind, and Sunlight Spirits gather along a ley line to release a pulse of vibrant, blooming energies.
- Lv. 30: MP Cost: 1,500, invincible during casting. Nature spirits gather: Number of Flowers: 2, Damage: 8,400%, Max Enemies Hit: 15, Number of Attacks: 7. The flowers bloom: Vein Energy Release: 10, Damage: 10,800%, Max Enemies Hit: 15, Number of Attacks: 14. Cooldown: 360 seconds.
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Sage: Apotheosis |
Hoyoung |
Reaches the extremes of heaven, earth, and humanity to end the chaos of conflict and reveal a new world.
- Lv. 30: MP Cost: 1,500, invincible during casting. Hold the key down, Damage: 2,700%, Max Enemies Hit: 15, Number of Attacks: 3, Duration: 5 seconds. Afterwards, Damage: 3,720%, Number of Attacks: 5, through Sage. When the held key is released or the duration ends, Cataclysmic Change: 9 times, Damage: 8,520%, Max Enemies Hit: 15, Number of Attacks: 12. Applies the Universe buff upon casting. Cooldown: 360 seconds.
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Jin Quick Draw |
Hayato |
Hayato temporarily adopts the Jin Quick Draw stance to deal a strike with all his might.
- Lv. 30: MP Cost: 1,200, invincible during casting. Chase Cuts: 10 times, Damage: 2,000%, Max Enemies Hit: 15, Number of Attacks: 8. Afterward, applies the Jin Quick Draw buff on Hayato for 10 seconds. Increases Hayato's Final Damage by 10% while the buff is active. Cooldown: 360 seconds.
- 1st Strike: Activates 5 Chase Cuts, Damage: 1,500%, Max Enemies Hit: 15, Number of Attacks: 10. Recovers 100 Sword Energy upon activation. Can be used while using some attack skills.
- 2nd Strike: Activates 5 Chase Cuts, Damage: 1,500%, Max Enemies Hit: 15, Number of Attacks: 10. Recovers 150 Sword Energy upon activation. Can be used while using some attack skills.
- 3rd Strike: Activates 5 Chase Cuts, Damage: 1,500%, Max Enemies Hit: 15, Number of Attacks: 10. Recovers 200 Sword Energy upon activation. Can be used while using some attack skills.
- Final Strike: Activates 10 Chase Cuts to enemies within range, Damage: 4,800%, Number of Attacks: 15. Invincible during casting.
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Hakumenkonmou Juubi |
Kanna |
[Shikigami Skill] The strong bond between Kanna and Haku temporarily transforms Haku into a legendary figure who descends upon this world.
- Lv. 30: Mana Cost: 40, invincible during casting. Haku transforms into a legendary form, Shockwaves: 10, Damage: 2,800%, Max Enemies Hit: 15, Number of Attacks: 8. Afterwards, grants the Hakumenkonmou Blessing buff that lasts for 10 seconds to Kanna. Increases the cumulative Mana of every skill of Kanna that accumulates Mana by 50%. (The Mana consumed during the buff stacks up to 500. When using the final blow, the entire stack is consumed to increase its power.) Cooldown: 360 seconds.
- Hakumenkonmou Blessing: Every time Kanna consumes Mana, Haku deals an additional attack, Shockwaves: 5, Damage: 500%, Max Enemies Hit: 15, Number of Attacks: 5.
- Final Blow: Activates 12 Chase Cuts, Damage: (5,500 + Hakumenkonmou Blessing cumulative mana)%, Max Enemies Hit: 15 within range, Number of Attacks: 15. Invincible during casting.
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Source Flow |
Lynn |
Draws out the natural power of the Samsara Spring, awakening all the Spirit Guides to another level to deal a strike with all their might on the enemy. |