Xenon is a Resistance Class in MapleStory that has the unique characteristic of benefiting from three main-stats, being able to equip both Pirate and Thief gear and the ability to change it's main attacking skill on the fly. Xenon was taken by the Black Wings and modified to become a Cyborg humanoid and now he must find out who he truly is on his MapleStory Adventure. If you're looking to main Xenon, this skill build guide will show you the right skills to upgrade and the stats to increase.
- Xenon Overview
- Xenon First Job Skill Build
- Xenon Second Job Skill Build
- Xenon Third Job Skill Build
- Xenon Fourth Job Skill Build
- Xenon Hyper Skill Build
- Xenon Fifth Job Skill Build
- Changelog
Xenon Overview
Xenon was released in GMS Version 138 for the Unleashed: Xenon update. As part of the Resistance Class set, he shares his Cash Shop inventory with Battle Mage, Wild Hunter, Mechanic, Xenon, Blaster, Demon Slayer and Demon Avenger characters. Xenon is a unique class in that it benefits from STR, DEX and LUK stats and can equip both Pirate and Thief equipment types. Xenon uses a special energy gauge to charge it's attack. Xenon has it's own unique weapon called a Whip Blade.
Xenon is an excellent mobbing class and great for training. Since it's main attacking skills can switch modes, it allows you to train in many different maps efficiently as your skills can be adapted to each one. In Fourth Job, Xenon will have a fast arsenal of attacking options and you won't struggle to clear entire maps, making training super fast. Xenon has great mobility too, allowing it to get around maps with both double jump skills and diagonal teleport skills. Xenon does have a lot of buff skills it needs to setup, which can be annoying if you disconnect or die.
Xenon really shines in bossing when it can implement it's burst abilities. It has many short-duration burst skills and short-duration buff skills that it is able to deal a large amount of damage over a short period of time. When it's waiting for burst skills to reset, Xenon's DPS becomes below-average and so players need to prioritize getting their bursts available. Micromanaging all the skills can be a pain, but once Xenon gets to late/end game, their burst is super effective at taking down bosses.
- Weapon: Whip Blade
- Job: Thief/Pirate
- Class: Resistance
- Shared Cash Shop Inventory: Wild Hunter, Battle Mage, Mechanic, Xenon, Demon Slayer, Demon Avenger, Blaster.
- Legion Block: +STR,DEX,LUK (5/10/20/40/50)
- Link Skill: Spirit Of Freedom (Do not take damage after being revived for 1 second (stacks))
- Primary Stat: STR, DEX, LUK
- Inner Ability: +1 Attack Speed
Xenon First Job Skill Build
You can max all of your skills in first job. Follow this build:
- Beam Spline (+1), Propulsion Burst(+2)
- Propulsion Burst (MAX)
- Beam Spline (MAX)
- Circuit Surge (MAX)
- Pinpoint Salvo (MAX)
- Radial Nerve (MAX)
First job Xenon main attack is called Beam Spline. You'll want to get Propulsion Burst maxed early on as it's a Double Jump skill, allowing you to get around faster. After that, you should max Circuit Surge, which is a buff skill that uses 3 Energy Points. Pinpoint Salvo is a toggle skill that'll attack mobs around you, but likely the damage isn't strong enough to do anything significant to mobs at your level.
Skill Description & Overview
Icon | Skill | Description | Type |
---|---|---|---|
Beam Spline | Lashes out with the Whip Blade twice to deals damage to multiple enemies. | Main Attack Skill | |
Radial Nerve | Enhances the cybernerve clusters in the lumbar vertebrae to enhance all movement. | Passive Buff | |
Propulsion Burst | Instantly accelerate boosters to leap forward. | Double Jump Skill | |
Pinpoint Salvo | Fires several missiles to bombard enemies in range when using an attack skill.You do not take damage even when attacking enemies with attack reflection.Requires a short standby to fire when activated. Can be turned On/Off | Toggle Skill | |
Multilateral II | Grants a special bonus based on stats, once those stats reach a certain threshold. | Passive Skill | |
Circuit Surge | Increases power output to increase damage. | Buff Skill |
Xenon Second Job Skill Build
You can max all of your skills in second job. Follow this build:
- Quicksilver (+1), Xenon Mastery (2)
- Xenon Mastery (5)
- Xenon Booster (MAX)
- Quicksilver (MAX)
- Xenon Mastery (MAX)
- Perspective Shift (MAX)
- Structural Integrity (MAX)
- Efficiency Streamline (MAX)
- Pinpoint Salt Redesign A (MAX)
- Ion Thrust (MAX)
In second job, Xenon gets its first attack that can shift to different modes called Quicksilver. It has three modes: Concentrate, Flash and Takeoff. Each attack is slightly different, but generally you'll probably prefer using the Flash skill as it is a fast-attacking move.
Get your Attack Speed Booster upgraded ASAP (Xenon Booster) and then add all the extra new passive buffs you get from Perspective Shift, Structural Integrity and Pinpoint Salvo Redesign A. Ion Thrust is a pretty useless knockback skill.
Skill Description & Overview
Icon | Skill | Description | Type |
---|---|---|---|
Quicksilver | Slashes several distant enemies with the Whip Blade. Change mode with Modal Shift. | Main Attack Skill | |
Xenon Mastery | Increases Mastery and Attack Power. | Passive Buff | |
Xenon Booster | Increases attack speed for a short time. | Buff Skill | |
Structural Integrity | Permanently increases all stats | Passive Buff | |
Pinpoint Salvo Redesign A | Enhances the damage of Pinpoint Salvo. | Passive Buff | |
Perspective Shift | Increases Critical Rate by using scanners to find an enemy's weakness. | Passive Buff | |
Multilateral III | Grants a special bonus based on stats, once those stats reach a certain threshold. | Passive Buff | |
Ion Thrust | Uses your Surplus Energy to deploy the Ion Thruster, which damages and pushes back enemies. Hold down the skill key to keep enemies at bay. Can be resisted by some monsters. | Secondary Attack Skill | |
Efficiency Streamline | Maximizes energy efficiency to increase Max HP and MP. Also provides a passive boost to both HP and MP. | Buff Skill |
Xenon Third Job Skill Build
You can max all of your skills in third job. Follow this build:
- Combat Switch (MAX)
- Manifest Projector (MAX)
- Aegis System (MAX)
- Pinpoint Salvo Redesign B (MAX)
- Diagonal Chase (MAX)
- Gravity Pillar (MAX)
- Hybrid Defenses (MAX)
- Triangulation (MAX)
- Emergency Resupply (MAX)
In third job, you get a new weapon shift ability called Combat Switch. The three modes are Air Whip, Explosion and Fission. You'll probably find Air Whip the most useful, with Explosion being good for horizontal, flat maps.
Manifest Projector is basically like Night Lord's Shadow Partner and so you'll want to max this quite early on; a combination of raising the skill level of the main attacking skill and this is a good idea.
Diagonal Chase is a great mobility skill that can get you around large maps; Hybrid Defenses and Gravity Pillar are quite useless for regular training.
Skill Description & Overview
Icon | Skill | Description | Type |
---|---|---|---|
Combat Switch | Expands the Whip Blade and detonates its energy to damage several enemies. Change mode with Modal Shift. | Main Attack Skill | |
Triangulation | Grants a chance to attach Airframes to enemies. Attached Airframes will reduce enemy Accuracy, and deal damage when an enemy with 3 attached Airframes is attacked. Unaffected by attack reflection. | Passive Buff | |
Pinpoint Salvo Redesign B | Enhances the damage of Pinpoint Salvo even more. | Passive Buff | |
Multilateral IV | Grants a special bonus based on stats, once those stats reach a certain threshold. | Passive Buff | |
Manifest Projector | Create a projection of you that inflicts a portion of the damage you do. Your projection will disappear when it takes damage proportional to your HP or is hit with an attack that changes appearance or restricts movement. The projection cannot replicate Pinpoint Salvo, the Aegis System, summoned monsters, 5th Job Common Skills, or certain other skills. | Buff Skill | |
Hybrid Defenses | Additional Avoidability: 100%, Any hit/avoids after reduces the Avoidability and damage. Permanently increases the DEF. | Buff Skill | |
Gravity Pillar | Opens a field of anti-gravitational force to lift enemies into the air. Distant enemies are lifted even higher, and enemies in the energy field drop at a slower rate. Can be resisted by some monsters. | Buff Skill | |
Emergency Resupply | Uses MP to recharge Surplus Energy supplies. | Buff Skill | |
Diagonal Chase | Activates full air boosters to shoot up with explosive power while pushing back enemies. Can be resisted by some monsters. Can be used during Gravity Pillar. | Jump/Teleport Skill | |
Aegis System | Chance to fire defensive missiles when hit by an enemy or after evading an attack. The missiles damage the enemy, ignoring Attack Ignore and Attack Reflect skills. Requires a short standby to fire when activated. Can be turned On/Off | Toggle Skill |
Xenon Fourth Job Skill Build
You can max all of your skills in fourth job. Follow this build:
- Mecha Purge (MAX)
- Xenon Expert (MAX)
- Hypogram Field (MAX)
- OOPArts code (MAX)
- Maple Warrior (MAX)
- Pinpoint Salvo Perfect Design (MAX)
- Offensive Matrix (MAX)
- Instant Shock (MAX)
- Beam Dance (MAX)
- Hero's Will (MAX)
Fourth job introduces several new skills you can utilize. Mecha Purge (bombard, snipe, Bombardiment) is a shift skill that you can alter for bossing and mobbing depending on the situation. You'll find Mecha Purge is your better mobbing skill since you can use it whilst jumping around than Beam Dance, so max Beam Dance last.
Hypogram Field allows you to summon different fields; Force Field, Penetrate, Support. Force Field and Penetrate are similar; they are basically a summon you can place down to damage enemies that are within the area. Purple is the best field to go with when training.
OOPArts Code can be used when you have max energy to increase your final damage and boss damage for a short duration.
Skill Description & Overview
Icon | Skill | Description | Type |
---|---|---|---|
Beam Dance | Unleash a flurry with your Whip Blade to damage nearby enemies. | Main Attack Skill | |
Mecha Purge | Roo-D scans for a critical weakness, then attacks with a high-tech sniper rifle to inflict severe damage to a single target. Change mode with Modal Shift. | Main Attack Skill | |
Xenon Expert | Increases Mastery and Critical Damage. | Passive Buff | |
Salvo Perfect Design | Maximizes the damage of Pinpoint Salvo. | Passive Buff | |
OOParts Code | Overrides safety protocols for a short time to increase damage and boss damage. | Buff Skill | |
Offensive Matrix | Activates Offensive Matrix to ignore enemy defenses and knock-backs. | Passive Buff | |
Multilateral VI | Grants a special bonus based on stats, once those stats reach a certain threshold. Skill automatically acquired at Lv. 200. | Passive Buff | |
Multilateral V | Grants a special bonus based on stats, once those stats reach a certain threshold. | Passive Buff | |
Maple Warrior | Temporarily increases the stats of all party members. Does not stack with Maple Warrior, Call of Cygnus, Nova Warrior, Hero of the Flora, President's Orders, Anima Warrior, or Rhinne's Protection. | Buff Skill | |
Instant Shock | Grants an additional evasion chance. Also increases the attack power of Aegis System missiles. | Passive Buff | |
Hypogram Field | Forms a Hypogram Field to encapsulate enemies, then assaults them with a bouncing orb of energy. The energy orb is not affected by attack reflection. Change mode with Modal Shift. | Summon Skill | |
Hero's Will | Hones your resolve to ignore certain abnormal status effects. Immune to Abnormal Status for 3 sec after use. | Buff Skill | |
Temporal Pod | Launches a Temporal Pod that twists the flow of the time to quickly reduce the skill cooldowns of nearby party members. The pod will be destroyed when hit and has no effect on skills that are not affected by cooldown reset. | Buff Skill |
Xenon Hyper Skill Build
Hyper skills are available at level 140. You get Hyper Skill Points as you level towards 200, but not enough to max all the skills, so choose wisely. These skills mostly help increase the damage of your current skills.
- Mecha Purge - Reinforce
- Mecha Purge - Spread
- Hypogram Field - Reinforce
- Hypogram Field - Speed
- Hypogram Field - Persist
- Entangling Lash
- Orbital Cataclysm
- Amaranth Generator
Xenon Fifth Job Skill Build
Upon reaching level 200, you will now have access to the V Matrix, which acts as your new fifth job skills. Each class gets their own skills to use, along with boosting nodes to increase the damage of existing skills. To obtain new skills, you open up items called Nodestones, which drop from every mob in Arcane River. You have limited number of slots in your V Matrix, so you want to obtain perfect nodes for maximize your character's damage.
Xenon's Nodes should include:
- Omega Blaster
- Core Overload
- Hypogram Field: Fusion
- Photon Ray
- Trio: Mecha Purge, Hypogram Field, Triangulation
- Trio: Combat Switch, Aegis System, Pinpoint Salvo
All 5th Job classes should try to also obtain these:
- Decent Holy Symbol
- Decent Sharp Eyes
- Decent Speed Infusion
- Erda Nova
- Rope Lift
- True Arachnid Reflection
- Resistance Infantry
- Loaded Dice
- Overdrive
Skill Description & Overview
Icon | Skill | Description | Type |
---|---|---|---|
Omega Blaster | Fires a powerful beam of energy | Burst Skill | |
Core Overload | Overloads your energy core, producing power in excess of your maximum storage capacity. You cannot recover MP while your core is overloaded, but your skills will not cost any energy. Overloaded attacks produce plasma currents that strike nearby enemies. Unaffected by attack reflection. The increased capacity from overloading cannot be recharged by Amaranth Generator. | Cooldown Buff | |
Hypogram Field: Fusion | Deploys the latest Hypogram Field that combines every Hypogram feature. Unaffected by attack reflection. | Cooldown Summon | |
Photon Ray | Lock onto enemies and destroy them with photonic cannon blasts. Upon using the skill, temporarily enter aim mode to start aiming 1 blast each. The next aim starts once the aim ends. Using the skill again will fire the photonic cannon at the enemy the current aim ended on. The initial fixed number of aims ends quickly and the speed of the additional aims is slow. The additional aim prioritizes bosses with the highest Max HP within range of the aim. If aim mode duration ends before firing, every aim is canceled. Skill is unaffected by attack reflection. Manifest Projector is not applied. Can be fired without a firing motion while using Mecha Purge, Orbital Cataclysm, and Omega Blaster. Max Level 25. | Cooldown Attack Skill |
Changelog
03/08/2021 - First update
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